of them available, not including DLC units. This makes them much more mobile healers but can still deal decent criticals and dodging in battle. They can steal and pick locks making keys an unnessessary items and making a thief a good utility charater. Cavalier-Cavaliers can move over a terrain rather well (except for sand). Required fields are marked *. It’s super powerful, her stats will be fantastic and the skills she’s gotten her hands on will compliment her already high combat potency. But don't let this get to you, they most likely kill others rather than be killed. War Monk certainly has potential, but Libra is much more suited to slinging heals and spells from afar. Tricksters retain a thief's support roles while Asassins make them better for the front lines. Priest - Mage - Cleric - Fire Mage - Thunder Mage - Wind Mage - Dark Mage - Light Priestess - Loptyrian Mage - Shaman - Monk. Barbarians promotes to Berserkers or Warriors, Fighter -Rough and tough men who dish out the pain through their axes. Fire Emblem: Shadow Dragon and the Blade of Light, Super Smash Bros. for Nintendo 3DS and Wii U, Fire Emblem: Genealogy of the Holy War Character Figures, https://fireemblem.fandom.com/wiki/User_blog:Nauibotics/Awakening_Class_and_Skill_Guide?oldid=212282. Great in the beginning when your stats and Support levels are low, but it makes a small difference in th… Manaketes are one of the most overpowered units in the game, and for good reason due to their dragon heritage. Lucina is one of the main ‘power’ units in Awakening, and if we’re honest she can turn her hand to pretty much anything. Suffice to say that we like to keep our lord quite safe, yet able to contribute wherever possible, after all he’s going to be forced into your team at every turn, might as well make use of him. The best TV for PS5 and Xbox Series X: … I only do classes that you can play as so no Revenants or Soldiers. However they gain no new weapons in this class. Like Clerics, these women brave the battle field on their galloping horses to keep everyone patched up and ready to fight! Like Pegasus Knights they are weak to bows and wind magic. Wyvern Lord-Knights who have mastered the art of dragon riding combat. Snipers gain defense over their previous form. Don't let their beautiful appearances fool you, these women are as deadly as ever. Movement has always been the bane of the armour knight archetypes, and Kellam is no different. Character in basic classes, such as Myrmidon or Cavalier, will learn skills at Level 1 and Level 10. Well after a few chapters, it becomes clear that he’s not quite the world beater we expected. They can dodge with ease, however if they are hit, they will suffer with their poor resistance and defenses. That being the case, we tend to make him into a Dark Knight. fire emblem awakening class guide provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. We’re not even too bothered about Galeforce frankly, we just love having a flying magic unit with such high damage potential. If you want a more skilled unit and utilize a bow with an axe, The warrior is the better option. For Fire Emblem: Awakening on the 3DS, GameFAQs has 17 guides and walkthroughs. If you're comfortable with leaving your Archer as a indirect attacker and critical sharpshooter, you won't miss your mark with a Sniper. Well yes, of course there is, but Gerome actually suits the role very well. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. Their defences might not be as high as some others, but Laurent will put out huge amounts of damage regardless. It’s still very defensively sound, only this time she can join most fights before they’re over, bonus! They are well balanced unit in all stats but magic, but they only use swords and lances anyways. Myrmidon-Myrmidons are speed and skill demons. They lack in strength and have low health and poor defenses meaning, despite riding a horse, they should not be out in front. Seeing your favourite characters go from zero to hero – by your hand – is incredibly satisfying, and it’s one of the main pulls of the series for fans. Much like Fighter to Warrior, Mercenary to Hero gain no new stat growth rates but gain the ability to wield axes. There are so many options for your character that really, you can do whatever you want, but we often find them to be ideally suited to the Sorcerer route, with the caveat that you go through the Grandmaster class first. An all-new Fire Emblem for the Nintendo 3DS. They are much more mobile and faster than Generals but they suffer from the Cavaliers low movement on sand and have less resistance than a General. Upgrading With Master Seal ¶ Yes, we’re aware that this is the base class for Sully, but we don’t tend to have much success pushing her elsewhere. Sages are the master of ground magic, so it's always nice to stick to the classics. Fire Emblem: Awakening is malleable enough to deal with whatever you pick, so don’t feel like these are your only options, they’re just the best that we could find during our time with the game. Pegasus Knight-Lance-wielding women who fly on the backs of majestic winged horses, the graceful Pegasus Knight. However if you wish to stay balanced with a Cavalier, this is your unit. The class is very versatile and the weapons available mean that damage won’t be in short supply. Most players tend to bench this chap, which we feel is quite a shame. This is the only promoted class however that allows the usage of Dark Magic. There redeeming qualities lie in their high resistance and magic. It revitalizes allied units to perform another attack in the same turn. We’ve replayed countless […], In Fire Emblem: Awakening, picking the correct Asset and Flaw for your Avatar might seem like a small decision, but it influences their statistics for the entirety of the game. Despite her early pigeonholing into the healer archetype, Lissa is actually very versatile. We’ve played through Awakening countless times, and we’ve always wound up being underwhelmed by Gaius’ damage in the Assassin role. It isn't game changing but does give mainly non-Dark Mage related classes a chance to use the quirkier tomes Dark Tome have including Ruin, Nosferatu, Mire, and the strongest tome in the game, Goetia. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. They gain a higher magic stat and resistance in trade for strength and speed growths. Now with lances to add some weapon variation. The exclusive class of Olivia. He’s perfectly capable of taking on the more focused Sorcerer role, but this is where he always lands for us. If you prefer keeping a mounted healer, Valkyries are second to none! Fire Emblem: Three Houses is a daunting strategy role-playing game. Given that Henry starts out somewhat grown, we like to push him into the Dark Knight role. A well balanced unit is the way of the Hero, should you choose this class. What becomes of this is a unit that’s capable of taking down entire maps on her own, and one that really doesn’t need any class chance thanks to the power of their weapons. This is a list of unit classes seen in Fire Emblem Awakening 1 Base Classes 2 Advanced Classes 3 Special Classes 4 Downloadable Content Tactician Lord Cavalier Knight Barbarian Fighter Mercenary Archer Myrmidon Thief Pegasus Knight Wyvern Rider Troubadour Cleric Priest Mage Dark … Archers will enjoy a boost in HP, strength, and speed and the new ability to use swords but will lose a bit of skill and defense. Limit Breaker-Adds 10 to maximum stat cap of the unit. Still, its nice that she can muck in and at the very least maybe deal with some spell casters on the enemy turn. Basilio suffers from the same issue as Say’ri, and indeed Flavia below, in that they join when a deluge of superior units are available. However they are vulnerable and have weak defenses. Dark mages have a lot of potential but only you can determine how trully sinister these mages can become. Cavalier - Axe Knight - Arch Knight - Lance Knight - Free Knight - Troubadour - Nomad - Sword Knight - … He’s never going to light up the map with physical damage, but the versatility and increased move distance afforded by the class mean he can serve a good purpose. This does mean that they do not particulalry shine in any field, but for a mounted version of a Tactician, it's a pretty good Jack of all Trades ver. The second method for leveling up fast in Fire Emblem: Awakening is a lot like the first method but doesn’t cost any gold. Generally the stats growth rates of this class are similar to a Great Knight but with much more health and a higher Level Cap. We do tend to find that units like Henry and Ricken end up with better statistics, but the difference is quite negligible. They are, however, a little lacking in strength and HP compared to Myrmidons. He’ll be useful when he joins and likely last all the way to the end game too, providing you give him a little love at the start. You’ll probably be aware that both Sorcerer and Sage are pretty much the best pure magic slinging classes in Awakening, so it generally comes down to one single decision when you have a good unit available to you: Attacking unit, or more of a supportive role? If you prefer having an offensive option for your mage rather than a support option, Dark Knights work out fine. There are a tremendous amount of options for Nah, but we always tend to choose a father that’s tremendously capable from a defensive perspective. High strength and speed means that almost no one gets away from these units alive. They gain decent speed and skill and are modestly restistant to magic themselves. Barbarian-Plebian men who enjoy slaughtering and pillaging all in their path. Nevertheless Dancers have a very special skill, Dancing. Now that Fire Emblem: Awakening has an official demo, it seems like the perfect time to write about how you should build My Unit in that game. Her defences are more than capable of dealing with any ranged attack going, and her attacks, counter or otherwise, will likely completely finish anything dumb enough to challenge her. Conqueror-The invincible, stalwart conqueror who rules over his people with an iron fist. Hero-Mercenaries and Fighters who have endured countless battles can attain the tittle of Hero. These games feature two generations of playable characters; if the characters in the parents' generation are paired up with each other, they can have children, who will inherit various attributes from their parents when they join the player's party as playable units. She can make a great Sorcerer, though she will lack the background in Grandmaster of course. Having the WTA (Weapon Triangle Advantage) can influence your damage output and accuracy, so make sure to incorporate it into your strategy. Her stats aren’t the worst, so she’s pretty malleable and she’ll be able to turn her hand to anything physical related, but in the end we always end up coming back to the Paladin. Assassin-Silent killers of the world. If you want a fast, direct, and purely offensive unit, Berserkers will raze the maps down to the grounds. Fire Emblem: Awakening starter guide: Tips, tricks, legendary weapons, marriage, and babies! It's best to keep them as far away from these units as possible. Thieves promote to Tricksters or Assassin. Luckily with their horse, they gain better speed to help dodge attacks and have slightly stronger magic than Clerics, making them stronger healers. Those sneaky eyes couldn’t be anything but an Assassin now could they? Griffon Rider-Knights who ride on the backs of the mythical Griffons. Being a relatively early joining unit, and one that flies in her base form, we’re actually going to recommend that you go for another class before returning to Falcon Knight with Cordelia. Sorcerer-Dark Mages who have mastered the murkiest of dark magic become these sinister casters of curses. They have slightly better skill but have slightly worse speed. Iote Shield-Negates unit's flying type weaknesses. The hourse-mounted exclusive class of Walhart. She’s very powerful in her transforming class, and whilst it can be useful to shift her around to grab some skills, this is a pretty big investment for one single unit. Upon finding Libra for the first time, we were all impressed by the War Monk, after all its a class with both magic and axes, what’s not to like? It’s hard to overlook Lon’qu’s statistics; his strength is middling, speed and skill are super high and his defence is poor – very much the Fire Emblem Myrmidon. They lack a bit of strength and are defensively weak. They are much more powerful magically, but they lose some health growths in exchange. They do have modestly good resistance for a non-magic unit making them excellent mage killers. Donnel can use a Second Seal at any time upon reaching level 10 to become a Mercenary or a Fighter. Overview. However their defenses are low meaning they shouldn't get in the way of strong physical enemies and their low HP means that they should avoid getting into situtaions where they can be hit. One of the most interesting new classes of the game, War Clerics/Monks take away the frail disposition of bishops and instead equips them with axes! Despite this though, Dancers can hold their own with proper training letting them be a utility unit and a potentially modest offensive unit. While lacking in strength growths, Dancers make up for in skill and speed to gracefully dodge attacks. Their ability to give your units another turn is just too much to pass up, and when you start adding skills like Galeforce into the mix, the possibilities for abuse just keep totting up. That being said, we’ve had great success recently in pushing him into the Trickster class – he’s never going to heal for huge amounts, nor destroy enemies in a single turn, but he can do a bit of both, and we’ve enjoyed him being useful as such. Much like cavalier-related units, they enjoy a wider movement range except sandy areas. Promotes to Sage or Dark Knight, Dark Mage-Knowledgeable in the ways of dark magic, these mages will put a curse on you! Much like Nowi earlier, we find it best to keep Tiki in her base Manakete role. He’s not a bad Great Knight, hence why we keep him that way, but we’re never really impressed with how he turns out statistically speaking. Losing their original mounts in exchange for these legendary bird hybrids they lose a bit of strength and defense but in exchange gain speed and skill. Still as the most basic, they are the most useful magic class for first tier. For the longest time we struggled to find a home for Cynthia, but in choosing a magic user for her father on the majority of occasions, we have to say that the Dark Flier class is by far the best. Her statistics almost guide her there, and the skills that she’ll inherit means she’ll immediately be fighting for a place in your first team squad. They equip themselves with lances, bows, and staves. A generally good boost for any unit using any of the other stat increasing skills. As a non-Lord character, you’re able to name the character and mould them into any role you wish, a fact that is signposted very early in […]. We’re also fans of the Berserker class, but we’re all too aware of it’s shortfalls in terms of statistics. But to keep it simple, Thieves make great alternate Myrmidon and are great for picking doors and chests. Given the parent in question Morgan has tremendous capability, so whilst we’re recommending Grandmaster here, you can really go for anything you want in the end. They are slightly weaker magic, speed, skill wise compared to Mages but they are much more defensive able to take physical damage much better with good defense stats and better HP. They gain more resistance allowing then to deal with Mages much easily. Vaike can suffer, specifically in the defence department, so we like to bolster that as much as possible, and the Hero specifically comes with good additions to both Skill and Speed. They enjoy a strength and skill boost from their old ways of thievery or just a skill boost from a Myrmidon and Swordmasters. We keep him on the outskirts of the fights, picking off units and maybe firing the occasional Rally off. Bride-A maiden wearing the ceremonial dress of matrimony. Additionally, all but a select few of the classes can upgrade to an advanced class once level 10 is… If you need any more help please feel free to comment in the comment section below. Notify me of follow-up comments by email. However are average in skill and defense and, despite their usage of tomes, low magic. Merenaries have higher HP, Skill, and Defense compared to Myrmidons but are slightly slower. They can take a hit and then dish it back with a modest strength stat. Your mileage may vary of course, but his stats are good enough to adapt to anything in the end. Things get a little ridiculous when she gets her hands on Nosferatu tomes – it’s almost unfair. This should be easy enough thanks to her great statistics. Horse. Role Playing. Cavaliers promote to Paladins or Great Knights, Knight-One look at these units and you know that they are sluggish units. Won ’ t be in short supply guidance, Clerics and Priests all! 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